The Ultimate Productivity

Layer for 3ds Max

Automate asset preparation, eliminate missing map errors, and bring your entire library into a single, high-speed workflow with Connecter’s integration.

Try the 3ds Max Integration
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Know Before You Open

Your 3ds Max files shouldn't be a mystery. Get the visibility you need to confidently choose, evaluate, and reuse assets before they enter your workflow.

Asset Recognition at a Glance

High-quality embedded previews for .max files allow for quick visual verification, replacing the unreliable or missing thumbnails in Windows Explorer.
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"Pre-Flight" Compatibility Check

Labels for the Max version and the Render Engine (V-Ray, Corona, Arnold, and more), with instant filtering. Prevent time wasted opening a file in the wrong pipeline before the process even starts.
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Complete Material Visibility

Connecter unlocks the contents of closed .max and .mat formats, revealing materials, sub-materials, shaders, and texture maps without opening the file in 3ds Max. Turn your .max files into dynamic material libraries and reuse existing materials without manual extraction or organization.
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Assets That Arrive Ready

Skip repetitive import steps and manual adjustments – Connecter handles the setup so your assets simply appear exactly where and how you intended.

Learn More About the Integration

Place & Align with Precision

Snap and orient assets to any surface as you drag. Populate complex scenes as fast as you can move your mouse.

One Workflow for Every Format

Treat FBX, OBJ, and Gaussian Splats like native .max files. Use the same "Smart Merge" logic for everything – no manual loaders or import dialogs required. Includes full support for Forest Pack, RailClone, and Chaos Scatter.

Replace Objects in One Step

The definitive workflow for variant testing. Automatically replace scene objects – including instances and objects within groups – with new library assets while maintaining all transformations.

Streamline Proxy Workflows

Connecter simplifies proxy workflows by automating creation, material handling, and proxy reuse across many asset formats, including USD and PLY. Swap heavy geometry for lightweight proxies, return to the original asset for edits, and switch back to the updated proxy when you're ready.

Advanced Material Handling

Apply or replace materials directly on scene objects or add them anywhere into the Slate or Compact Material Editors. Supports everything from full .mat libraries and MaterialX to individual bitmaps.

Auto-Link on Merge

Connecter identifies and resolves external file paths during the merge process. Resolve paths and fix missing maps on the fly, delivering a clean, error-free asset that is immediately ready for use in your scene.

Pro-Tip Callout

Use Ctrl + Drag for instant Smart Merge and Place (with non-blocking viewport navigation) or Alt + Drag for native Max dialogs.

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A Library That Takes Care of Itself

Building a 3D library shouldn’t become a job of its own. Connecter handles the repetitive tasks and keeps your assets organized, searchable, and ready toΒ use as your projects evolve.

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1

Studio-Ready Asset Prep

The Clean Export:
Instantly reset transforms, center object, strip paths, and more.
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Automated External File Management:
Automatically gather dependencies and remap paths to your usage standards as you save.
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Custom Pipeline Hooks:
Trigger custom MaxScripts to enforce studio-specific conventions

2

Standalone Manage External Files Tool

Background Relinking:
Batch re-path, update folder structures, and fix broken links instantly - without waiting for Max to open.

‍Deep Asset Operations:
Run standalone tools to remove unused files, replace content, or execute "Collect & Relink" tasks on entire folders.

3

Automated Preview Generation

Background Batch Processing:
Render thumbnails for thousands of .max and .mat assets seamlessly in the background.

Adaptive Framing:
Use custom scenes or ready-to-use studios with auto-scale and zoom extents to perfectly frame every asset.

Graphic block element from Connecter Suite's animated product workflow illustration.Graphic block element from Connecter Suite's animated product workflow illustration.